Animal Crossing 3DS - What's Up?

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Uploaded by on Jun 26, 2010

Looking at what has changed from what we've seen so far on the upcoming game Animal Crossing 3DS for the yet to be released handheld, the Nintendo 3DS.

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Gaming

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Top Comments

  • Thumbs up if you got a 3DS just for this game ;D

  • Tom Nook's a realtor, and there is a HUGE shopping mall! Oh, and you're mayor.

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All Comments (226)

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  • @monkey97x according to IGN, it is May 2, 2012.

  • When;s it released?

  • I love the new character models, they're awesome :P

    it would be really cool if you weren't just restricted to a town and a city, although I highly doubt that would happen... it would be seriously cool to check out the whole animal crossing world, you know?

  • WHY THE HELL DOES IT HAVE TO BE FOR THE 3DS

  • @123Secretariat here!! i want to get it though just for this game XD

  • @MajorasMask1213

    Hmm...

    As you might have heard a lot about, there has been a big push for three Wii titles; The Last Story, Pandora's Tower and Xenoblade with the last of which recently being pushed for launch in the US sometime late this year.

    Earthbound (or Mother 2 in Japan) was a title that released exclusively to Japan and the US. Most Overlooked Game Ever.

    There's a vast library of games of different genres to work from outside of the US which most of which can be accessed online.

  • @MajorasMask1213 Sorry about babbling here, but last point here to make is that the 3DS is region locked. Although understandable to some degree, it is still nonetheless a terrible business decision to make to decide the fate of how games are played and distributed across the world.

    Still waiting for Nintendo to set up a service to patch up issues that still plague Mario Kart 7 ^_^;;

  • @MajorasMask1213 All of Nintendo's Internationally distributed IPs are suffering from stale gameplay elements that have a new coat of paint layered over the top each time.

    If you think these games are great, you've probably never looked in to the Japanese gaming market for Nintendo. There are many titles over there that would've scored highly overseas had it not have been for Nintendo's policy on keeping culturally-related content within their home country.

  • @MajorasMask1213 The story was enjoyable but replayability was only found in what was offered as side-quests and the retaking of challenges that quickly became tedious.

    The end of the game ends off the same way all previous Zelda titles do (minus Majora's Mask), giving you a 'final battle' challenge that would never be registered as complete, except that in Skyward Sword, you could delete your file in exchange for Hero Mode, rather than create a new file specifically for hero mode.

  • @MajorasMask1213 Skyward Sword had Skyloft acting as your local Walmart floating amongst a bunch of floating rocks and islands with treasure chests on them and you had to take a two/three minute flight in order to reach the local bar, being the only one around. Mini-games had made the sky their hub.

    The Challenge for the Hylian Shield was also silly, having Skyward Sword be the first to have shield durability and other tid-bits of realism and then make it feel redundant by the end of the game.

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