This application uses a GPU based 3D fluid solver with a moving domain to seamlessly advect hundreds of thousands of particles. We use a globally second-order accurate fluid simulation method which...
This application uses a GPU based 3D fluid solver with a moving domain to seamlessly advect hundreds of thousands of particles. We use a globally second-order accurate fluid simulation method which takes constant calculation time, leading to a highly turbulent but stable simulation suitable for use in a real-time situation. In this demo our solver is used to simulate the turbulent wake behind a car, and we render smoke transported through that wake with a hardware-based volume renderer. The simulation domain is at a fixed position relative to the car, and we exploit Galilean invariance to transform the moving simulation domain into a motionless domain with inflow and outflow boundary conditions. Particles are advected through this fluid, but seamlessly transition to simple Newtonian dynamics as they leave the simulation domain. After simulation, the particles are sorted using a GPU-accelerated radix sort, and then rendered as alpha blended sprites with motion blur and volumetric shadows.
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likely no , it is no real time . it is rendered by cpu and not gpu . what you see are a video and will never be real time . rendering take around 10 hours ...the finish will be a video . it is for this you will never find a download link for this stuff. as fare as we can tell this video are a fake propaganda to make you believe Nvidia rocks wen actually it dosn't!
@sattanhellsing you must be real stupid...it is realtime, its done using a nvidia GPU with CUDA technology. this stuff is gonna be happening alot more now...
I can 'graps' that fine, thank ye' very much! But true, people need to realize that the idea of this isn't to present a realistic -looking- virtual environment, simply an environment that -behaves- realistically.
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Me too blablablabla F#ck you too and merry Xmass !
as fare as we can tell this video are a fake propaganda to make you believe Nvidia rocks wen actually it dosn't!
you must be real stupid...it is realtime, its done using a nvidia GPU with CUDA technology. this stuff is gonna be happening alot more now...
or mabe in 20 years