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Real Time 3D Fluid and Particle Simulation and Rendering

nvidiacuda nvidiacuda·50 videos
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Uploaded on Mar 21, 2009

This application uses a GPU based 3D fluid solver with a moving domain to seamlessly advect hundreds of thousands of particles. We use a globally second-order accurate fluid simulation method which takes constant calculation time, leading to a highly turbulent but stable simulation suitable for use in a real-time situation. In this demo our solver is used to simulate the turbulent wake behind a car, and we render smoke transported through that wake with a hardware-based volume renderer. The simulation domain is at a fixed position relative to the car, and we exploit Galilean invariance to transform the moving simulation domain into a motionless domain with inflow and outflow boundary conditions. Particles are advected through this fluid, but seamlessly transition to simple Newtonian dynamics as they leave the simulation domain. After simulation, the particles are sorted using a GPU-accelerated radix sort, and then rendered as alpha blended sprites with motion blur and volumetric shadows.

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Top Comments

  • alex911019

    some one in that car is so fucking high xD

    · 93

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  • VolcanicPenguin

    *four weeks of rendering later*

    - Oh shit I got the mouse cursor in the way!

    · 21

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All Comments (250)

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  • Slash Jr

    almost 100% finish...

    WHAT THE FUCK!!! PC hang!!

    ·

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  • Rémi Génin

    If you read the video title carefully, you'll see the word "Realtime".

    · 7

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    in reply to VolcanicPenguin (Show the comment)
  • 铁皮 谜の

    awesome !

    ·

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  • DarkNemesis25

    2009..... its 2013 and cuda cards nowadays are more than enough to do this... why cant we have a public tech demo to play with.. :(

    ·

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  • Mudux

    well, it says real time in the title...

    ·

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    in reply to Marszty93 (Show the comment)
  • ALSPEHEIR

    350z capable of making milk shake when doing donuts... I want one.

    ·

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  • offsafely

    what program did you use to run this simulation? it possible to add variation to the equation you're solving?

    ·

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  • RachaCuca89

    This is incredible

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  • LordObst

    real time!!

    ·

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    in reply to Marszty93 (Show the comment)
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