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Advance Wars - Dual Strike: Super Power Theme

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Uploaded by on Feb 16, 2008

The Allied Nations' CO Super Power theme from Advance Wars - Dual Strike. Watch out Black Hole...

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  • This is the music Jesus hears when he levels up.

  • @deglasses "Wait, why are all the enemy units suddenly breaking out guitars?"

    "I dunno, but it sure makes it easier to mow 'em down..."

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All Comments (128)

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  • @devil19x unit stats attack 70% the original power when attacking 90% when counter attacking, unit defence 110% whit COP: 150%,whit SCOP 160%, 90% to attack and 110% to counter attack

  • name: yan

    army: blue moon

    a fighter pilot good whit both plane and ground unit, he also like defence over assault

    hit: defence

    miss:assault

    power meter:xxxXXXX

    COP: renforced armor all plane and ground unit get a 40% defence bonus,lose 2 movement point for all kind of unit *don't apply to infantry*

    SCOP: total upgrade armor of plane and ground unit get a 50% defence bonus and attack get a 20% attack bonus, consume 26 fuel when activated all unit lose 3 movement point *don't apply to infantry*

  • @MezaseMaster why?i like court, some problem with this?D=

  • @MarkTHfull Fag.

  • Name: K(real name unknown)

    Army: Green Earth

    A young prosecutor whom never lost a case in 10 years, but suddenly began to lose cases just because he wants, also a "assault expert" of green earth

    Hit: courtroom trials

    Miss: injustice

    Power meter: ***XXXXX

    COP: Overruled: all enemy units loses 2 movement range

    SCOP: Courtroom Rush: all K's units have the movement range doubled

  • @archfruit Sounds fun. N: Echo Green Earth Reconnaissance expert. Hit: Careful planning Miss: Caught off guard D2D: APC's can carry an extra unit and have +2 range. Mech Soldiers 140/100. Recon Vehicles have +1 movement. Power meter: xxxXXXXXX COP: "Pierce the Veil" - Reveals all enemy units on map, friendly units gain 1 rank in defense due to insight. SCOP: "Blackout" - Up to three enemy factories are disabled, up to three e. buildings do not provide funds.
  • Name: Steelix100

    Abilities: Broken

    :D

  • This plays when chuck norris pours a bowl of cereal

  • Name: Outsider

    Army: Black hole

    Nobody knows where he came from. When asked where he came from, he says, "The... outside." Black Hole doesn't mind where he came from, as long as they can use him. Strangely, he it could just be that he is using them...

    Hit: Outside

    Miss: Inside

    Power Meter: **+++++++

    COP- Blackout: All units are dealt 1 damage.

    SCOP- Whiteout: All units are dealt 6 damage.

  • Name: Douglas

    Army: Green Earth

    He's young and passionate, but he needs some guidance.

    Missles and carriers have +2 range and are 130/90.

    Hit: Expression

    Miss: Law

    Power Meter: **+++

    COP- Flight Delay: Missiles and carriers gain +1 Range and are 150/100

    SCOP- Clear Skies: Missiles and carriers gain +3 Range and are 170/110

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