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Silent Hill 3 HARD, pacifist, no running-run pt. 2 - Mall end + nightmare mall start

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Uploaded by on Jan 29, 2009

Silent Hill 3 HARD-mode run with a few added constraints (by AKheon). Part 2, to beginning of nightmare mall.

Basically Heather is not allowed to maim or kill any enemy who isnt mandatory to defeat during the game (e.g. anyone except the bosses). Quite the opposite, since she will periodically stop to feed the monsters with her hard-earned beef jerky.

Another thing is that she cant run in rooms where there are monsters. If she did that, it would hurt the monsters self-esteem a bit, wouldnt it? Would give the impression that she doesnt *want* to hang out with them. So, for all the involved parties to feel good at the end of the day, these necessary repercussions have been made. Besides, being a saint kicks ass!

To avoid redundancy, the 'no running'-rule only applies to rooms with enemies in them. Also, it's a completely new game we start to avoid any complications from superfluous icky wall manifestations and such.

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I save pretty often during this run, hope you don't mind.

Home site of the author:
http://akheon.wordpress.com/

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (AKheon)

  • Try this no walk condition with RE Homecoming :D

  • "RE Homecoming"?

    The only Homecoming I know is the Silent Hill. "RE" makes me think of Resident Evil...

  • That's what I get for playing Resident Evil 5 before typing. Yes, I mean Silent Hill Homecoming, since the enemies are pretty good at catching you even if you run.

  • I see... haven't played it yet. Maybe you could handle things with excessive dodging or something?

    Might get it later this year.

  • That "puzzle" was fairly simple. Is there a puzzle difficulty setting like in Silent Hill 2, or is it the same for all difficulties?

  • Yeah, there's a riddle mode-selection. This is the easiest to avoid some item hunting later on.

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All Comments (15)

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  • this honestly seems like something Heather would do.

  • I like how Heather was just casually looking back at the Closer's failed attempt to attack her as she calmly walks away from it, with that "Bitch please" expression.

  • It's bascially like an enhanced resident evil 4 movement system, with decent strafing and dodging. The monsters have been made infinitely more dangerous, and I was almost killed several times trying to run away. There are several that will persue and catch you even if you are running away, and as far as I've seen, they can't be ignored.

  • Wow...this is hilarious.

  • it must be very tempting to press the run button right XDD

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