Uploader Comments (LordStrange)
Video Responses
All Comments (30)
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WToC should hire you, John. Not that you would accept, but maybe you could save them. :)
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So this makes it now possible to have that character who's just really good at using swords, but couldn't use a polearm any better than the next guy.
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John, I realize I'm late to the party here, but wouldn't a more functional idea be to simply ditch the nonproficiency penaly (-4, since under the Santa Vaca rules, it takes dice away, whereas proficiency means zero dice) and replace it with the Weapon Focus feat (so you get a +1 for your feat instead). BUT WAIT, THERE'S MORE!! By utilizing the Weapon Group Feats system (Stolen rightoff the SRD, all legal-like), you can increase the granularity of proficiency and the variance between characters.
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The feat system sounds really cool! I wish I had played DnD like this.
LordStrange, do you think you can upload somewhere a written feat list for the system change you discussed in this video, so that I and other fans don't have to make one from scratch? Pretty please?
Also, you didn't mention Attack Bonus. Is that a feat too, raising your BAB?
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Wizards/sorcerers suck because they can access the largest and most flexible pool of character abilities in the entire game?
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@ivanmontserrat I was going to suggest the same thing, break the schools of magic down a bit into feats. Otherwise, while the statement is that wizards and sorcerers "suck" reality is, my wiard has extra feats to buff him up with. hell, i can get those bonus hp and some weapons skills. or, just start out casting fourth level spells.
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@azirk83 shut up you fat fuck...
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@LordStrange You still have that false dichotomy? You should get that looked at.
And yeah, I'm just giving you crap because you're giving him crap.
Somewhat appealing...sometimes making characters that completely break the mold of what their class is supposed to be is fun... half my 'thieves/rogues' claimed they were bards or fighters who wore plate and just really sucked at fighting. It seemed to add to the role-playing aspects. A feat based selection process may result in alot of min-maxing by people who start taking a "base package" with fewer variations bettween them.. In the hands of good players I think your methods would be fun.
anonincognitus 1 year ago
@anonincognitus "In the hands of good players..."
Why play with bad ones?
LordStrange 1 year ago 2