Blender - Preperations for Creating a 3D Environment - Part 2 of 2

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Uploaded by on Apr 21, 2009

Tutorial showing the basic tools needed for creating a 3D environment in Blender.
Made for the Toad's Tool Mario 64 editing forums.

0. Moving the camera
1. Moving objects
2. Creating objects
3. Scaling objects
4. Edit mode and subdivision
5. Selecting vertices, edges, faces
6. Extrusion of edges
7. Moving objects on an axis
8. Extrusion of faces
9. Extrusion of vertices
A. Merging and connecting vertices
B. Building faces
C. Scaling edges, faces and objects

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Uploader Comments (Geckojou)

  • Select your object with right clicking on it, then go into edit mode (TAB) and then select vertices, edges or faces by right clicking them.

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  • How I can select the vertices, edges and faces because I cant.

  • hey you can press "B" twice which activates this tool that selects any thing you click with out deselecting the previous, can't remember the name just know the shortcut.

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