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DirectX11 - Stormbirds - HD

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Uploaded by on Aug 8, 2009

glups

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 59 dislikes

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  • Shame THQ cancelled the game.

  • @ramiBudemaris : Pre-rendered is a good description of a computer-animated movie. 'Rendering ahead' is what your graphics card does when you're capable of rendering frames faster than the monitor's refresh rate; you sacrifice a little control response for smoother frame-rates... theoretically... though it usually doesn't work out that way - I never set my render-ahead to anything higher than 1 (the default is usually 3). Higher is better for scripted cut scenes though (no control issues).

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  • @adster700 dw

  • @adster700 wat game

  • @aldoskyz8 Killzone 2 ended up looking better than it's 2005 demo showed. And the way you responded to my comment seems to confirm that you're pretty clueless.

  • @PSNBloodraid

    This demo can be done with directX11 but you will not see any videogame with this graphic until the directX 12. As I wrote before, the same story of KillZOne2 from 2005.

    But please, if you want to think I have not idea what I am talking about so continue to think that. Your joy it's my joy

  • @aldoskyz8 Mind explaining what the graphics are rendered in if not dx11? Unless you're talking about real-time rendering, then you have no idea what you're talking about.

  • same sad story here.. as killzone 2 2005 trailer is not overtaken by actual games.. This graphic is not in real time and directX11 never give us that graphics. Maybe with DX12

  • @jony1710 : Except that 'pre-rendered' is ambiguous in reference to CGI, specifically when attempting to differentiate between pre-rendered full-motion video CGI animation (compare to 'pre-recorded') and the pre-emptive rendering of live CGI on a frame-by-frame basis. Otherwise, yes; well done. :)

  • @WhiteHawkUK your rendered ahead frames are called pre-rendered frames.. :P

  • Most excellent :) 

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