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A Cry of The Earth Imagine Cup 2011 Game Design Round 1

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Uploaded by on Mar 4, 2011

http://shadowgames.pl/?p=222

Developer AAMTeam
Platform Windows
Technology C# 3.1 XNA .NET 3.5
WWW FoxyIcon

About game:

Game was created for Imagine Cup 2011 PC/Xbox Game Design. „A Cry of the Earth" takes place not on our Earth but on the paralleled Land that faces problems presented as being a metaphor to our problems but in a child-friendly form.

We wanted to show 2 aspects of using technology. The first one is negative and it represents dark side of using technology. It consists in growing air, water and earth pollution. The second one is positive and it consists in increasing our comfort of life. During our existence we often forget about Mother Earth, often without knowing we make it suffer. We hear about the consequences of our actions but they don't touch us directly yet. They will be visible in the future. We wanted to present this kind of world in this game, filthy and polluted.

In this game we become a fox, who suddenly wakes up in the cave with no memories. He is created by Gaya and he starts his journey during which he will have to restore 'order from chaos'. During his task, fox will meet a lot of interesting characters. Some of them will try to help him, but some of them will need help from him. The aim is to restore 4 elements: polluted air, contaminated water and earth and to bring wind back. In order to do this, in many of the cases, technology and magic abilities will be needed.

Our game distinguishes with:

Interesting plot
Original characters
A fabulous idea of showing a visible contrast between polluted and recovered areas
Putting together platform game elements with RPG
Interactive dialogues

Team members:

Andrzej Blumenfeld
Marcin Bigos
Tomasz Synowiec
Arkadiusz Topolski

Music by Rafał „Raaf" Rodziewicz
Translations by Kasia Krawczyk

Category:

Gaming

Tags:

License:

Standard YouTube License

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Uploader Comments (Shadow864)

  • "I want to use technology to solve the toughest problems." If you had only said the world's toughest problems I would have though you weren't being original.

  • @bereth14 I think i dont get what you said. Could you explain it?

  • @Shadow864 You practically quoted the Imagine Cup Website. I was just commenting on your lack of originality.

  • @bereth14 You know, this was made on purpose. We wanted to show connection to imagine cup theme in this way. I trust that you would find dialogues in our game as orginal and interesting.

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All Comments (7)

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  • So this is this year's green gears?

  • Holy $#@T at the effects.

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