This is a little video tutorial I put together explaining how to take 3D objects and animations from Swift 3D and import them into Flash. Hope it helps! Enjoy!
@inquestFLASH ..... create a new symbol with the imported frames ... then u can resize all the frames in symbol in a single go !!! LOL (1 year late reply)... u would have found a solution already ..anyways all the best man (^_^)
i have a question.i import my swift animation into flash.and it places the object randomly onto the stage,and its imported with all those multiple keyframes,so when i move the object and want to resize it i have to manipulate ah keyframe one by one,so can u suggest any help pls?!?!?!
@inquestFLASH ..... create a new symbol with the imported frames ... then u can resize all the frames in symbol in a single go !!! LOL (1 year late reply)... u would have found a solution already ..anyways all the best man (^_^)
123shansun 2 weeks ago
thanks man, great tutorial. please make more =)
juansarmiento13 8 months ago
How do I export from Swift 3D 6 to Flash CS5?
Thorndike2010 8 months ago
The background was white in this video.So can we change it or was it swift3d background
11vimal12 1 year ago
You are awesome!!!
Thumbs up and favourited!
AnimationsInColors 1 year ago
hey dude good tut.
i have a question.i import my swift animation into flash.and it places the object randomly onto the stage,and its imported with all those multiple keyframes,so when i move the object and want to resize it i have to manipulate ah keyframe one by one,so can u suggest any help pls?!?!?!
thanks
inquestFLASH 1 year ago
is it possible to remove lighting and materials once applied to an object?
thank you.
graphomet 1 year ago
jeje, you play WoW (;
Heissenfaust 1 year ago
Hey thanks a lot man this is exactly what i needed!
skinwaIker1731182194 2 years ago
tank u kind sir :)!
Cinnamedian 2 years ago