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How to import swift 3d into flash

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Uploaded by on Aug 19, 2008

This is a little video tutorial I put together explaining how to take 3D objects and animations from Swift 3D and import them into Flash. Hope it helps! Enjoy!

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Howto & Style

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Standard YouTube License

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  • @inquestFLASH ..... create a new symbol with the imported frames ... then u can resize all the frames in symbol in a single go !!! LOL (1 year late reply)... u would have found a solution already ..anyways all the best man (^_^)

  • thanks man, great tutorial. please make more =)

  • How do I export from Swift 3D 6 to Flash CS5?

  • The background was white in this video.So can we change it or was it swift3d background

  • You are awesome!!!

    Thumbs up and favourited!

  • hey dude good tut.

    i have a question.i import my swift animation into flash.and it places the object randomly onto the stage,and its imported with all those multiple keyframes,so when i move the object and want to resize it i have to manipulate ah keyframe one by one,so can u suggest any help pls?!?!?!

    thanks

  • is it possible to remove lighting and materials once applied to an object?

    thank you.

  • jeje, you play WoW (;

  • Hey thanks a lot man this is exactly what i needed!

  • tank u kind sir :)!

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