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(5) The Path: Ruby Ending (Failure)

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Uploaded by on Mar 22, 2009

Ruby's 'failure' ending in The Path. This occurs if you head directly to Grandma's house without leaving the path (or leave the path, later return to it, and go to Grandma's house).

These videos were all taken after collecting all 34 items; I'm assuming it's a bug that they say '0/3' at the end for items collected / rooms unlocked (in fact each character has between 7 and 12 items to find, so even the number '3' as the supposed total is weird) so I think this is the 'full' cinematic, but even if it's not, I really have no intention of replaying this game to get a 'better' (worse?) ending.

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  • Because -every- grandmother has a full-sized basketball court in her house. :3

  • You're kind of awful at not offending people. Maybe try "I disagree" next time instead of saying my ideas are bullshit?

    This is why I DO like the game. You're interpretation is every bit as valid as mine. I prefer not being told what to think when it comes to a vague story. If you and I can have completely differing ideas, and still both be correct (as there's no 100% right conclusion), I think that's more interesting than the game saying AND THIS IS WHAT HAPPENED THE END.

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  • @MrFunnymario yeah I wonder too lol

  • @MrDisgood Yeah that's what I think too, plus their picture is above her bed.

  • @PeterxEdmund ya because when they lay on the bed and idk.. 'die' because its her memory, she opens her eyes

  • @leontas2007 OMG IKR the fail is the better ending but then you never know what rly happened

  • Ohhh so i see what they did there ahh ah yeaaahh..i get the part where if u dont go ouy n explore while ur still young, ull die with...whatever her house symbolizes..very interesting.

  • @Kerisa LOL. I was so confused when I watched an LP of this game. Maybe Ruby loved playing sports but can't anymore because of her leg? :/ But I think 'Grandma's house' symbolizes the girl's lives and that the 'Grandma' is actually them in the future... That's just what I think :/

  • This is definitely Rule Of Rose type weird. That's not a bad thing either

  • Well I don't think they die. The house seems to be a manifestation of the items and thier meanings to them(in success endings). Alot of the game can be enterpritted as life/death(starting room=womb, the girl in white's red dress at the end=helping to birth the girls again in that case). But I think only the failure endings are the ones you don't meet the wolf since you march to your metaphorical DEATH/end of the road and never see the rest of the world.

  • Why does the success ending have to end in death? It's so sad :< I love this game. Its so creepy, yet poetic and beautiful. Each sister teaches you a lesson when they meet the wolf:)

  • @MrFunnymario You are truly disgusting, And emotionless.

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