SSAO final, aka Screen space ambient occlusion
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Uploader Comments (hnphan)
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All Comments (5)
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Impressive, have you released the paper yet?
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i forgot to ask what game is this...
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that's not the same ssao crytech implemented in crysis, am i wrong? by the way, how the hell can it work at 90fps with that kind of ssao??
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Can't wait to see the paper. This is so cool.
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Wait a moment. Is this ssao working with relief mapping ?! Nice
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yep :)
hnphan 2 years ago