Virtual Playdoh Demo

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Uploaded by on Feb 20, 2010

Screen capture of the first version(proof of concept) of Virtual Playdoh. Created by Ethan Rublee with the support of Dr. Li Bai's Computer Fusion Laboratory at Temple University. This was presented for Engineering Week on 2/19/10 Here's the abstract:

Virtual Play-Doh
A Novel 3D Human Machine Interface

Virtual Play-Doh utilizes the wiimote, a computer, infra-red LEDs, and anaglyph imagery to allow a participant to intuitively manipulate 3D virtual objects. Two wiimotes are used to track the user's gestures in three dimensional space. The tracking is based on the wiimote's ability to track blobs of infrared light and simple triangulation from stereo pairs. Gestures made by infrared LED wands are mapped directly to a virtual workspace, where the user may mold a mesh as if it were right in front of them. Even cooler, its in eye popping 3D (red/blue glasses required)!

Virtual Play-Doh is an experiment in robust real-time 3D motion capture using commercial off the shelf hardware, software, and IR light sources. Future applications include tracking for camera pose estimation in Augmented Reality systems and intuitive interfaces for Mixed Reality environments.

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