Here is a super early version of the current game I am working on. All this is i showing off my neato implementation of resource updating. Basically, the game takes 2D images and turns them into 3D voxel things, and if the original image gets changed, it redoes that.
I am using mtPaint for the image editor.
My game engine is running on SFML, Boost, Luabind, Box2D, and of course my own custom C++ code.
i can haz tutorial??
stickeater12 1 year ago
Dude that's crazy! SFML FTW :P This is a very interesting piece of work you have here lol
kadajett 2 years ago
Very nice looking demo!
sslaxx 2 years ago
Pretty cool.
Meja69 2 years ago
wow! gimme gimme gimme!!!
cronkun 2 years ago