Double perfect on Michaelangelo in Teenage Mutant Ninja Turtles: Tournament Fighters (SNES version) on level 7 difficulty. This isn't really a *guaranteed* strategy -- there are a number of things that Mike will sometimes do at the start of a round to throw it off -- but if you can get him in the corner he'll generally keep trying to spit Dragon Breaths just after standing up and therefore keep getting nailed by crouching roundhouses.
Also, this is the Japanese version of the game -- note the different voice for Mikey. I've also found this strategy to be much more reliable in this version for some reason. Go figure!
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