Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Sonic Adventure 2 - Cannon's Core - m4 (Realtime speedrun) - 4:06.52

Loading...

Sign in or sign up now!
1,913
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 16, 2009

You've probably seen enough playthroughs of CC from me that aim to minimize the game clock through extensive use of the time switches. You may also have seen one of the two playthroughs I did in 4 that hit no time switches whatsoever, which, while possible, involves getting slowed down by some of the obstacles.

So then I decided to see how well I could do when minimizing real time, as opposed to game time, is the aim above all else. In order to have a uniform point of comparison across the different systems and different magnitudes of scratched discs, I'm tracking this such that time played under the influence of time switches obviously counts on top of the game time, but loading times and fade in/fade out don't. This conveniently allows us to say that the realtime value of a time-switch-less run is exactly equal to its game clock.

But really, that wasn't the main reason I made this video. I wanted to see how effective a method I had for removing the game music, while leaving the level's other sound effects intact. Why would I ever want to do that? Maybe so I can replace the music with something else. While I'm at it, may as well go all out, right?

(Part 4's music wasn't removed, because the song I had planned for this runs out right as part 4 kicks in. Oh well. And if you can't make it out clearly, or just want something to click on, the artist URL that appears on screen in the video is http://signalburst.org/josh .)

(And once again a shout out to Kdenlive, a tool that's available at http://kdenlive.org, for making some of the video effects here a lot easier to manage.)

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (SadisticMystic)

  • on dreamcast you have a time limit?

  • On any system you have a time limit, if you select the 4.

  • Hey SM! I found a glitch for one of youe vids! When you use the "moment frozen in time forever glitch on Sonic's part here, at the part you went over at 4:55 that part will kepp you stuck there and underwater till you drown! Try it! (it killed plenty of my awesome CC runs.

  • It only does that if you're too slow when you run off the edge.

  • ... waaanhhh...

    Bah, you know every trick in the book...

  • ...and quite a few that won't be found in any book!

see all

All Comments (24)

Sign In or Sign Up now to post a comment!
  • i think i just pissed myself watching this

  • 2:40

    HAX HAX I SAY. I CALL SHANANAGINS

  • @SadisticMystic oh....

  • barely made it my ass!

  • Dude your awesome at this game!

  • Yeah, it even changes at points that the music normally there changes (like when the character changes and when Sonic takes the giant water slide).

    Great vid, awesome gameplay, and fantastic editing.

  • I love you

  • Glad you picked music that worked with the stage.

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more