@lowjeek@falconfira Apart from the music synthesizer (that's done with an assembler) it's all C++, actually. Also, the 65536 bytes are after executable compression, think 100 to 200 kilobytes of program in uncompressed form.
@falconfira i can assure you, whole-heartedly, that an assembler was used in the production of this program. would have been too hard otherwise. 65536 (or 65535 depending on how you like your offsets) bytes may seem small, but it is too much to calculate where an exact JMP statement needs to land, by hand.
its very hard to full appericiate the work that goes into this. having fiddled around with progams like .werkkzeug3 I can tell anyone watching this that I is an incredible amount of work. Just consider that programs like assembler (fast compilation) aren't used.
And what is the hidDEN part now? ;-)
volatilevoid 5 months ago
@lowjeek @falconfira Apart from the music synthesizer (that's done with an assembler) it's all C++, actually. Also, the 65536 bytes are after executable compression, think 100 to 200 kilobytes of program in uncompressed form.
ybbek 6 months ago
@falconfira i can assure you, whole-heartedly, that an assembler was used in the production of this program. would have been too hard otherwise. 65536 (or 65535 depending on how you like your offsets) bytes may seem small, but it is too much to calculate where an exact JMP statement needs to land, by hand.
lowjeek 6 months ago
great classic, epic music :D
Intosia 1 year ago
This one is my 2 nd favourite after FR08 :)
It's just fun, and full of contradictions like real life :) I should un-asm it one day; any one ever published the hidden part ? Then FR15 :)
Doublehp 2 years ago
its very hard to full appericiate the work that goes into this. having fiddled around with progams like .werkkzeug3 I can tell anyone watching this that I is an incredible amount of work. Just consider that programs like assembler (fast compilation) aren't used.
falconfira 2 years ago