These are rough camera flythroughs of a game cinematic created in Unreal Tournament 3 Editor. Credits are as follows:
Spencer Ullock - Assets, lighting, and materials for the Brig
John Costa - Assets, lighting, and materials for the Cargo Hold. Also composting of cinematic
Travis Dusenberry - Assets, lighting, and materials of Cannon Room
Aaron Contreras - Assets, lighting, and materials of Exterior Ship. Also kismet, animations, custom particles, and sound editing
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