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Multiplayer Games: Psychological Engagement and Implications

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Uploaded by on May 9, 2008

January 12, 2007 lecture by Byron Reeves for the Stanford University Human Computer Interaction Seminar (CS 547). New experimental research will be presented that shows the effects of game features on psychological arousal and learning; also, ideas and new software will be presented that apply game features to real work in ways that may increase business productivity.

CS 547 | Human-Computer Interaction Seminar:
http://hci.stanford.edu/seminar/

Stanford HCI Group:
http://hci.stanford.edu/

Stanford Center for Professional Development:
http://scpd.stanford.edu/

Stanford University Channel on YouTube:
http://www.youtube.com/stanforduniversity/

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LICENSE: Creative Commons (Attribution-Noncommercial-No Derivative Works).

For more information about this license, please read: http://creativecommons.org/licenses/by-nc-nd/3.0/.

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  • This lecture seems really lacking and barely scratches the surface on the true "reality" of mmo's, I don't know if this was so designed for the specific audience but it was overall very superficial.

  • Good lecture

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