3ds Max Tutorial Modeling Human Leg

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Uploaded by on Feb 1, 2008

Using "surface tools" in 3ds Max to model human leg.

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Film & Animation

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Standard YouTube License

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Uploader Comments (uniform2007)

  • You lost me at surface tools,when you say "surface tools", do u mean that i have to copy every single circle you've made there or is it a tool 3ds max already prepared??? if it is, then where is it? i don't really see it anywhere??

  • I guess I should have made it more clear....Surface Tools is a collection of modifiers, mainly "Cross Section" and "Surface" modifier. I show how to use both modifiers in this video. Yes you have to draw these 5 circles and position them the way I have in the beginning. Good Luck.

  • I am trying to follow this tutorial, but every time I try to apply the surface modifier, the leg disappears! I think it may be to do with the circles of the leg not being attached to the vertical lines created by the cross section. I have followed the tutorial exactly - what could I have done wrong? Cheers

  • If the circles are not attached or have more than 4 segments, you don't get any surface. Make sure to create one circle and then make copies of it in Z axis.

Top Comments

  • Lol theres like a murder going on in the back ground :lol:

    great tutoral, i'll play around with this style of modeling :)

  • Thank you alot! could you do one for arms or the torso please :D

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All Comments (62)

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  • I love this guy's accent xD

    Thanks a lot dude

  • Your House is On Fire And You Still Making The Tutorial !!!!!!!!!!!!!

  • What is the emergency hooter on background ? :D But It´s Nice and heplful tutorial, Thank you!

  • excellent instruction! thank you!

  • thank you..it helps me a lot

  • Thank you, thank you, thank you my brother! I have been modeling an armored angel character for a game demo for a class and have been fighting with growing my leg out properly. My instructors are all about poly modeling and only briefly mentioned spline modeling. 5 minutes with this and I had my base leg and with the shape this creates it was very easy to pull the knee guard out after collapsing. Worked great for the arm as well and the sections break apart and convert to bones nicely as well.

  • thankyou soo much you should create a website with you vids and add a paypal setup for donations so you can make some money when people feel like giving back also use a site like addfly to mask you link soo when ever people click your website link u get paid THX again

  • wow, what an interesting approach to modeling! Very different than polygons and seems a little more simple. Almost like drawing instead of sculpting. Cheers!

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