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ASCII Art - 3D Engine

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Uploaded by on Apr 7, 2009

An FPS (minus the S..) graphics engine created with ascii characters running on a windows cmd console
and.... testing youtube HD features :o

...have to watch in HD to see the actually letters

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  • @SuperShadow probably getch() or gets ().

  • damn

  • A few years back I saw an ASCII demo by a demo scene group that was in 3D, with models in it and lighting, it was damn advanced for it's time! This one is basic but still really great, especially if you made it, I'm sure it was hard.

  • Looks like tunnel runner for the atari 2600.

  • how did you capture keyboard events in a console app?

  • now dats teh shit

  • Nice programming! I actually want to make a "rouge-like" using this technique. Without colors and Unicode characters of course!

  • HHOOOWWWW?????????

  • @szor3n Ray casting is a totally different method. It's not real 3D (well not real 3D in the sense 3D games are made now). You calculate what to draw on each pixel column by casting a ray, finding it's intersection on a tiled map data and draw accordingly. (BTW the ray casting engine in this video clearly uses a different algorithm, as it seems to cast a total of characterWidth / windowWidth amount of rays) You can find more info by searching "ray casting" in google.

  • I was thinking about doing something like that, but I still have a lot to do for dx and opengl before i have the time =(

    It looks really nice, congrats :)

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