Sonic Before The Sequel - Hilltop Heights 3D
Uploader Comments (LakeFeperd)
Top Comments
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I see lots of long stretches of linear, straight paths, and very few slopes and platforming. Congrats, you've made a Sonic Unleashed Wii stage!
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@ShadeVortex sonic advance 2 3d.avi
All Comments (43)
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@Drakupwns Sonic Colors 3D sections.avi
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i like the concept of this level. there should be more mountainous levels in sonic games
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@batmanonlinecom Sky Sanctuary Modern from Sonic Generations
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Not bad, you need more variety though.
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@ShadeVortex I think that was the point.
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@Drakupwns ...Have you ever actually PLAYED Sonic Advance 2?
There really aren't any long straight paths, and there certainly isn't any linearity. There are slopes and obstacles and branching paths and shit all over the place.
I'd compare the level design in Sonic Advance 2 to Chemical Plant, Mushroom Hill, or Hydrocity. It's just got that same sort of feel, and if you look at the maps for those Zones and compare them to Sonic Advance 2, they're all fairly similarly designed.
can you pls tell me how to add springs and boost pads and enemys when i place one they dont do anything
EnderMCProductions 1 week ago
@EnderMCProductions
well, i just copy and pasted the ones from the test map
LakeFeperd 1 week ago
@LakeFeperd where can u find the test map .udk file?
EnderMCProductions 1 week ago
@EnderMCProductions
\UDKGame\Content\SonicGDK
but still, avoid asking obvious questions like this, if you try to open something in the UDK editor it, by default, it will show the content folder
LakeFeperd 1 week ago