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The Evolution of The Maiden, Monk, and Ogre

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Uploaded by on Dec 10, 2008

This talk chronicles the evolution of a casual title, from the discovery of a prototype on the company server to spearheading a new story and theme through development and completion. This game follows my entire 6 year career at Blockdot, a Dallas based casual and advergame development shop, through starts and stops, juggling client work, and the growth of the company from 6 to 50 employees.

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Gaming

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Standard YouTube License

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