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PSP game engine test

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Uploaded by on Sep 8, 2008

First "functional" running test of my PSP game engine

see more on my projects at http://www.midnightfragfest.com

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Gaming

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Standard YouTube License

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Uploader Comments (1Raptor85)

  • what library did you use? do you need psp-devkit for c++ psp development? is there any tutorial for psp c++ development?

  • @weriktonky it's compiled using the psptoolchain from ps2dev.org (homebrew toolchain) and the SDL port for psp (it's essentially just a normal C++ application using SDL for graphics/sound/input, with some PSP toolchain specific code to init everything properly, setup the callbacks, etc.. no clue about tutorials, there's not much different from writing a application using SDL for PC except for the psp callbacks (which are in the psp SDK's documentation)

  • Nice it looks greate

    and you say its ---> C++? for psp you can only programming with C or?

  • C++, C and C++ both work on the psp, and i know there's been some interpreters for python and the like to run.

  • what program did u use? i really want to try it

    thx and cool game XD.

    plz reply

  • It's compiled from the command line gcc using the psp dev kit from ps2dev, for graphics and sound i used the SDL library, the level format and engine are my own, I've been a bit busy lately but hopefully I'll be able to complete it soon.

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All Comments (12)

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  • @1Raptor85 thanks ;))

  • Hey do anybody got the code to reset and pause

  • best game i've seen so far under the new software rules.. yes sir one day it will be illegal to draw hedge hogs at all the other way... or say... molebears

  • this could make a nice sonic game

  • lol

  • And Lua. I'm trying to learn it now.

  • interesting really cool.

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