PART 2 - 1h 15m video tutorial on box modeling a monster in 3ds Max, creating NormalsMap in ZBrush, Texturing in Photoshop, and ending with a new monster enemy in Doom 3.
"How to get a custom hand-combat melee monster from 3ds Max to Doom 3" video tutorial
by Brian K. Trepanier
01/20/06
http://trepaning.com
1h15m video tutorial on box modeling a monster in 3ds Max, creating NormalMap in ZBrush, Texturing in Photoshop, and ending with a new monster enemy in Doom 3.
No Gabes were hurt in the making of this video. Gabe bashing is a serious crime!
great
HardBassCreators 7 months ago