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HD: Generating game geometry with simple photographs (Part 1) Joseph Drust

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Uploaded by on Jun 9, 2011

Quick Tutorial by Joseph Drust (Links to other Parts Below)
Using a digital camera, Zbrush 4.0, and Autodesk Photo Scene Editor (Photofly) high quality video game geometry can be created quick and easy.

Program Links:
http://labs.autodesk.com/utilities/photo_scene_editor/
http://www.pixologic.com

HD Part1: http://www.youtube.com/watch?v=QyL8g1tlMMY
HD Part2: http://www.youtube.com/watch?v=vm9MJKWiyuU
HD Part3: http://www.youtube.com/watch?v=NPuuEIkGKUw
HD Part4: http://www.youtube.com/watch?v=cJdwefzdobU

email: jdrust at piggyson dot com

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  • Wow! You're awesome! Thanks for making this. Lots of possibilities with this tech.

  • What was the resolution of the photos you took?

  • Very cool. But alas, not currently useable on the Mac. Do you have any idea when a Mac-compatible version will be available?

  • That's nice, my experience with Photofly hasn't been quite as nice as yours but maybe I just need to try some different objects. This works very well for 3D-Coat as well, though it's not quite as much work.

  • This is fantastic. Thank you for doing this.

  • Dude your nasal voice had me clearing my nose throwgh the whole video!

  • good walkthrough! thank you!

  • Man that's really cool. Holds a lot of promise for 3d

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