CSS - 3D animation de_nuke FP by R3ven

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Uploaded by on Jan 15, 2011

Hey guys

This is a project I did quite a while ago now and was suppose to finish, but had way too much work and going out and stuff (a real life you know :D) so couldn't finish this work. It was a HUGE project that I couldn't handle myself, but was a great challenge anyways, had fun for the first person view in the first part in 3ds max. Got a few ideas from games actually and mixed them with some of my crazy ideas.

Programs used:
-3Ds max 2010 (best program evaaaaaa)
-Cinema4D
-After Effects CS5
-Premiere Pro CS5

Encoded in h.264 format
3Ds max render time: 1000 frames, divided into 5 files. Over 5gb of .png files. Render time approx 7hrs
Cinema 4 D Title (greyscalegorilla tutorial): 1h30 render time
Premiere Pro CS5 montage: 2h

If you have any further questions, feel free to PM me or add me on xfire: shelby6210

Enjoy!!

Category:

Gaming

Tags:

License:

Standard YouTube License

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Uploader Comments (CobraRS59)

  • lol he pussy, he dont dare to go in, so he gives the weapon to the other one

  • @nietdavid Lol

  • where did u get thoose hands :/  0:04 and did u animate it in 3ds max?

  • @tvkry I rigged and animated the caracter from CSS and put a first camera person view, that's all :)

  • what did u use to create the character?

  • @TurtleGoneBad I didn't creat the character, I just imported it from the game. If you're talking about the animation, I animated frame by frame each movement.

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All Comments (37)

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  • Epic animation is epic.

    just sayin...

  • '-' WOW, 0:30 upload song for me? ^_^

  • TUTUTUTUTUTUTUTUTUTUTUTUTUTUTU­TUT

  • NICE !

  • @CobraRS59 would u mind making a tutorial? .. for how to change the camera view , im a newb to 3d animating .. :l

  • @CobraRS59 how did u import to 3ds max ? i got 3ds max 7 do i need a newer 3ds max to .. import cs models or am i just doing it wrong?

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