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Playing a MUD game with MUSHclient

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Uploaded by on Jul 25, 2009

Example of playing a MUD (Multi-User Dungeon) game using MUSHclient - a popular FreeWare MUD game client.

More details about MUSHclient are at: http://www.mushclient.com/

The MUD game server shown is Aardwolf. Details about Aardwolf are at: http://www.aardwolf.com/

This shows how a text MUD can have a graphical look-and-feel, with lots of sub-windows showing your location, status, quests, and other useful information.

Many of the plugins mentioned on this video are listed here:

http://www.gammon.com.au/forum/?id=9580

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Gaming

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Uploader Comments (Jainh872)

  • whats the music from when you fought the rat?

  • @kardentyrell I think it is a snippet of "Dogma" from Apple's Logic Pro. I used some of the jingles from that to do background music.

  • That was an experimental inventory plugin, but I think Blainer has a working one. Ask in-game on Aardwolf where you can get it.

  • Ah, those sounds were from my (own) copy of a well-known MMORPG game. I don't believe I am breaching copyright by using sounds that are already on my hard disk, but I probably shouldn't repackage them for someone else.

    The game in question can be downloaded for free (the client, which will have the sounds in it). Then you can use an "extractor" program to get the sounds out of the game files, and put them into whatever folder you want.

  • The sound files are totally optional. You can run it on a Mac (an Intel Mac) using Wine. There is a description of how to do that on the MUSHclient forum. Try going to the MUSHclient FAQ and then look for FAQ #16. That has a link to how to install on a Mac. If you play Aardwolf (or are prepared to try it) then the pre-configured Aardwolf client (an adaptation of MUSHclient) is set up with a lot of that stuff, like the mapper. See their web site for more details.

  • No, the graphics are built into the client.

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All Comments (68)

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  • there's just too much colours...

  • Aardwolf FTW.

  • great app review.. how do you get the map of the world to show? is that like automatic?

  • Looks good, I will have to give it a try. Currently using Mudlet, which is great also.

  • @cryingmushroom47 You can script in LUA with Mudlet and do the same kind of thing this video shows. It's great.. I'm working on mapping, inventory, fighting modules for a mud that is not currently supported. Forget C++, why re-invent the wheel?!

  • Bat is the best MUD ever =D the client is pretty sweet to.

  • I use to play aardwolf. Didn't have time to really get into it though :( If it had a bigger userbase it would be a really great game

  • I wish i could write something like this in c++. To bad I can't concentrate and eventually give up.  :(

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