Ingame preview of Agedya videogame. Done with XSI and XNA during the Fundacio UPC master (Barcelona, Spain).
Fully functional in XBOX 360 and PC.
Project staff:
PROGRAMMERS:
.Iago Froilán Gayoso Paz
.Kamil Fazil Gascon
ARTISTS:
.Bernat Gargallo Bolsa
.Ferran Adzarà Hernandez
.Francisco Javier Ferra Giménez Fuente
UPC Master on VideoGame design and programming 2008.
Related videos:
___Agedya Techdemo
http://www.youtube.com/watch?v=i6P_TQ6eU2Q
___Agedya Trailer
http://www.youtube.com/watch?v=ivDXPM8ToZY
More info and downloads:
http://www.fundacio.upc.edu/estudis/videojocs/galeria.html
-Marc Ripoll 2008-
Excellent job. I am impressed with the handmade animations and the collision detection/response. Did you use a specific library to determine the collision responses?
Jhalite777 2 years ago
Is good, but the animations and tittles fails in programation
ivandega301095 2 years ago
Que està de puta mare, i felicitats per guanyar el Gamestorming, cony!! :)
alanmorell 2 years ago
concept seems nice, but you really need to improve the animations. they look rather awkward so far and should be way more realistic in a game where different kinds of movement are a main part.
rigardi 2 years ago