Okinawa Rush 0.6.3 beta test
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Uploader Comments (SteveFusionX)
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All Comments (17)
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this is awesome ! lets make a game together ! :P
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I like it man. I saw your comment on my page so i just wanted to return the favor. Trust me, i know all about inspiration from people and how helpful it is to keep it going. Here to show my support, be glad to help you test it if you need someone.
Take care and great game. Thanks again for the love on my page.
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Very nice game :) Cool moves and i love the atmosphere. 5 stars 4 you and ur brother :)
Oh no stars :( OK i take the thumb :D
I must play i please
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MAN. awesome. love the classic tracker music.
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how did you put the kanji on the main screen...........
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sweet game man, how long has it been in development for? , what language/API's are u using?
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Dude I just watched your intro screen video and then this, and I gotta say AMAZING artistic visuals and great music.
Totally behind you in finishing this.
ExtremeBogom 1 year ago
@ExtremeBogom
Thanks so much.
These clips are very old now- I've made the engine alot better since and there are new items, weapons etc.
I should get around to uploading a new vid :)
And an open demo will be released soon on:
w w w . okinawarush . com
SteveFusionX 1 year ago
Is this an open bor mod?
i'm registed at lavalit and i never seen it before its really good where can i download it!?
DarkSithLord69 2 years ago
Hi, no it's not related to BOR or any other mods, this is entirely made from scratch.
A game made by myself and my brother.
Thanks for the comments, it keeps us inspired to finish the project!
A beta test demo should be available soon if you are interested, send me a pm.
Thanks again
SteveFusionX 2 years ago
I like the overall flow of action throughout this test. It seemed very fluid and connective.
The only part that I would heavily criticize on is the camera movement. When you move vertically, the camera solely focuses on the main character and the ground eventually disappears (see 0:27). If you were to put a strong element of platforming in this game, I would recommend that you reduce the reactivity of the camera to vertical movement.
Otherwise, I look forward to its release!
jomamapalm 2 years ago
Hey, thanks for the comment!
The vertical camera issue has been noted.
SteveFusionX 2 years ago