End of the Line Trailer - College Project
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Uploader Comments (07DAR)
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All Comments (10)
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Awesome, glad I could help :)
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How much I would love to give you a time stamp, in doing so, it would ruin the trailer for everybody*
*This may be a cop out for the fact that there are no sky sharks :p
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I demand a time stamp to the exact location of these alleged sky sharks....
And if this is indeed true..well,then your definetly in the running with Stalin Vs Martians and Noby Noby boy for GOTY
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Thanks very much. You helped out a bit with billboard sorting, you may remember over on ziggy. Thanks!
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Oh but there are sky sharks!!!, you clearly weren't paying attention to the video :P
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Man that sucked,complete lack of sky sharks.....
Sure the premise is great,and its really well done...but still,where the fuck are the sky sharks
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dude this is awesome so you made this using XNA?
xB4LL50F5T33Lx 1 year ago
@xB4LL50F5T33Lx yup, made it as a college project over the course or about 10 weeks. I recommend you check XNA out if you haven't already :)
07DAR 1 year ago
@07DAR Which do you think would be better for starting game maker : XNA or UNITY 3?
xB4LL50F5T33Lx 1 year ago
@xB4LL50F5T33Lx I've never used Unity 3, so I can't really comment on it. However I think they are two different things. Unity 3 is an engine to make a game (like Unreal or Rage engine), while XNA is more of a framework for developing games or game engines.
XNA would involve more programming, for example if you wanted to have lights in your level, you would have to program the shader for it, while I assume Unity would have default shaders built in to do this for you
07DAR 1 year ago