VKG/CGO - Fighters take turn to cooperate with Deep to create creative combos of 500++ damage. HP and Total Damage are shown. How To's will be shown with annotations.
Combos are composed and played by VKG/CGO (kevincentius). Controlling two fighters at once on 10 fps. (In Deep-Woody's combo I even need to press F7 during the combo to prevent the game to end before the combo finished xD ).
Note, I don't understand how Firen's ground-fire-bug occurs - just, I didn't changed any data and it is a natural bug of the original LF2.
Some catching bug: hitting grabbed man can cause him to slide when the grabber continues with a special move.
Sliding Technique: Pressing all trigger buttons at once will cause the fighter to immediately perform a special move, even when running.
Direct Run Technique: right after doing the Sliding Technique, press forward (left or right, depending on where you're facing)
No more techniques used in these combos ;) .
lol very nice combos dude :P
but well this game isnt played almost by anyone nowadays :(
JayBish09 11 months ago
@JayBish09 LFE is still pretty active ;) . But well, many of them are the pro's @.@ , I only like stage mode in LF2, and in high speed game, VS mode.
Kevincentius 11 months ago
AWESOME!!!!! :D nice animations too :D
windynik 1 year ago
@windynik yea my best animation so far. John-Henry combo is hard D---: . I have the ideas but just always failed ;p
Kevincentius 11 months ago