Game Maker Tutorial: Top Down Shooter
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Uploader Comments (MegaUltraSuperDude)
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All Comments (64)
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First of all, thanks for responding
i mean, like if the enemy as a visual on you it follows you and avoids obstacles, how to make a boss, and cutsenes? Also how to make certan things happens when you step on a block or sometin. thanks, and if its too much, nevermind then :)
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@THEovstis Sure, I could make a drag and drop version. It might be a bit tricky since I haven't used drag and drop in ages, but I'll get started on it soon.
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can you make this as an drag and drop tutorial ??? :D
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@MegaUltraSuperDude Never mind ERROR in action number 1
of Collision Event with object health object
for object object0:
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can you make a tut on how to make enemies follow you through obstacles at certain range? Thanks!
yourfacemeetsmyfist 2 days ago in playlist refrence
@yourfacemeetsmyfist I could make a tutorial, but I don't understand what exactly you want the enemies to do. Could you elaborate a bit?
MegaUltraSuperDude 1 day ago
please help me!
I have gamemaker lite, and my shot only goes right!
Thats all, great tutorial btw.
rickchardet01 1 week ago
@rickchardet01 Make sure this is in the Global Left Mouse event:
if canshoot<0{ canshoot=5 shot=instance_create(x,y,obj_shot) shot.direction=image_index shot.image_index=image_index shot.speed=16
}
If all of that is in there the shot should move properly.
MegaUltraSuperDude 1 week ago
what dose the shot. thing do
MrTed334 2 weeks ago
@MrTed334 Essentially, using "shot." in front of things allows other objects to change the variables of a shot object. Normally "direction=image_angle" in the player object would make the player's direction become the player's image_angle, but when you change it to "shot.direction=image_angle" now the *shot's* direction becomes the player's image_angle.
Sorry, that's the simplest way I can think of explaining it.
MegaUltraSuperDude 1 week ago