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Dev-Log: Chipmunk Physics Programming Issues

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Uploaded by on Jul 31, 2010

Working with Chipmunk to make ragdoll physics for an upcoming game for iPhone/iPad/Android. The game uses Cocos2D game library, and while running ran into a couple strange problems with the pin constraint modifier. Shapes bounce around and collide in some strange ways. Still working on the bug, and it will be fixed in a day's time, but still fun to look at.

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Gaming

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Standard YouTube License

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  • HAHAHAHAH I lolled so much I love it! Especially the spinning heads...

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