Battlefield Bad Company 2: Audio - Hi-Fi vs War Tapes

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Uploaded by on Feb 27, 2010

Showing the difference between two of the audio modes available for EA's upcoming shooter, Battlefield Bad Company 2.

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Gaming

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (ROracheski)

  • how come you got the game already

  • @camper182 I write a gaming column for a newspaper.

Top Comments

  • war tapes = eargasm!

  • so basically unless you have crap speakers..use the war tapes setting..(especially if you have surround sound :D )

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All Comments (49)

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  • i have a problem with the audio. I can hear the bullets and most of the sound fx on the left speaker. On the right speaker i can hear the voices only. Any idea?

  • @Crawlerz2468 It would be fine for Single Player but for MP it drowns everything out and you can't hear the enemies that well

  • @finthallon

    Oh and care to explain what happens if you can efficiently use the GPU and CPU for rendering graphics?

    Killzone 3, God of war III, Uncharted 3 happens. Even if your brain is too primitive to understand simple concepts or do your own research it must be capable of AT LEAST seeing the obvious graphics leap that PS3 exclusives have over the 360, no? I'm done trying to educate you. You can stay ignorant if you want. and the discussion wasn't whether they produced pretty graphics or not

  • @ObliviuxProductions You can run a game with no GPU, a horrible game with no graphics, or a newer game at all settings at the lowest and at the lowest screen resolution.

    GPU + RAM > CPU, it's not harder than that.

    Also you cannot create great graphics for a PS3, it's 7 year old hardware, no matter what you do it will still look like shit, so will the 360, except the 360 will look like prettier shit.

  • @finthallon

    Please, don't try to act like you know what you're talking about.

    Graphics can be run on the CPU or GPU. You can run a game with no GPU, in fact.

    It just so happens to be that its become a standard to program games to run the graphics on a dedicated GPU. With the PS3, if you have a team of dedicated programmers, you can make great graphics if you make well use of the multiple threads the CPU PS3 has. Something that the 360 cannot do (it can, but it has little to benefit from).

  • @ObliviuxProductions Uh, graphics are heavier on the GPU than the CPU, plus it has more RAM.

    Your arguments are just plain retarded, why do you even bother attempting to deny it?

    You're like an 8-year-old child.

  • @finthallon

    Graphics don't have to be entirely dependent on the GPU, which is the case with the PS3. It's the reason why no 360 game can ever look as good as PS3 exclusives. Simple facts.

  • @ObliviuxProductions Actually no, the Xbox 360 has better graphics, it has more RAM and a better GPU allowing better textures and the use of anti-aliasing and deeper shadows.

    Simple facts.

  • @finthallon

    Actually no, the PS3 has better graphics. Sounds like you're the fanboy.

  • Holy crap, how did I not know of this sound differennce!! -_-

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