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Real Time Shadows in Blender!

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Uploaded by on Jun 22, 2008

Yes!, Real Time Shadows in Blender's 3D View *and* in Blender's Game Engine.

  • likes, 3 dislikes

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Uploader Comments (pablovazquezz)

  • why the spot dont turns when the player turns ?

  • @GertjanSluimer2 Because the Lamp is parented to a vertex (Vertex Parent), not to an object, and since vertices don't have rotation axis, the spot doesn't rotate, which is the desired behavior.

  • @pablovazquezz is a vertex a little dot in editing mode ?

  • @GertjanSluimer2 yes, vertices are those little dots you see in Edit Mode, you can create individual vertices by hitting Ctrl+Left Click.

    Between 2 vertices you can create an edge (F key), between Edges you can create faces (same hotkey).

Top Comments

  • Nobody can stole Yo Frankie's sources, they are open content! :)

    Also being part of Yo Frankie's team makes me feel I'm not stealing, am I? :)

  • Please somebody post a tutorial on how to make real time shadows

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All Comments (37)

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  • @pablovazquezz oke thanks!

  • @Washingstone btw, your real time simulation is nice and the squirel moves are really funny, especially when it looks around !

  • dude, do you think we can create an engine as efficient as Valve's with blender and not too consuming ?

  • yes i agree with vline how di you do this?!

  • Good Graphics 5stars and a subrice +

  • @MrClockworkgoblin i posted 3 times, u answered 2 times ...

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