Real Time Shadows in Blender!
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Uploader Comments (pablovazquezz)
Top Comments
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Nobody can stole Yo Frankie's sources, they are open content! :)
Also being part of Yo Frankie's team makes me feel I'm not stealing, am I? :)
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Please somebody post a tutorial on how to make real time shadows
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All Comments (37)
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@pablovazquezz oke thanks!
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@Washingstone btw, your real time simulation is nice and the squirel moves are really funny, especially when it looks around !
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dude, do you think we can create an engine as efficient as Valve's with blender and not too consuming ?
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yes i agree with vline how di you do this?!
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Good Graphics 5stars and a subrice +
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@MrClockworkgoblin i posted 3 times, u answered 2 times ...
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why the spot dont turns when the player turns ?
GertjanSluimer2 4 months ago
@GertjanSluimer2 Because the Lamp is parented to a vertex (Vertex Parent), not to an object, and since vertices don't have rotation axis, the spot doesn't rotate, which is the desired behavior.
pablovazquezz 4 months ago
@pablovazquezz is a vertex a little dot in editing mode ?
GertjanSluimer2 4 months ago
@GertjanSluimer2 yes, vertices are those little dots you see in Edit Mode, you can create individual vertices by hitting Ctrl+Left Click.
Between 2 vertices you can create an edge (F key), between Edges you can create faces (same hotkey).
pablovazquezz 4 months ago