Brute-force forest rendering experiment in GameStart: http://www.gamestart3d.com
4000 trees with normal mapping, volumetric linear light, dynamic shadows and antialiasing. No LOD, no popping, pure brute-force. Recorded on a Radeon 5700, running at 20-60 frame/s topping 140M tri/s.
GameStart is a complete 2D/3D software development solution for games and simulation. Find more about it at http://www.gamestart3d.com
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