In this tutorial, we will explore how to present your model on the web as a 2D image.
We start by exporting our Model from Mudbox into Maya along with its associated channels such as color, displacement, AO, and normal map.
In Maya we use these channels to match the original Mudbox file, and render it with mental ray.
Finally we export the image components out of Maya into Photoshop for color correction and adding Depth of filed.
Great series you've got started here. I've learned something from all your videos so far. I'm curious how you incorporated the SSS and Grey Layers that you created in part two into the final comp. Thanks. Looking forward to new ids.
mainonetime 2 years ago
Wow. It's so wonderful that you are sharing indepth view of your work flow. I will be studying it intensely. Thanks.
AVTPro 2 years ago