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Sponsored Session: Making of Killzone 3

Autodesk Autodesk·2,419 videos
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Published on Mar 13, 2012

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Top Comments

  • oDannyMitchello

    good spelling, "none 12 year old"...

    · 4

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    in reply to nightbreeze12 (Show the comment)
  • leonardo windstorm

    wow such a change from the first kill zone to that

    · 3

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All Comments (27)

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  • Jorge Gómez

    I really don't think so, if you mean by graphics the amount of lighting and special effects, you're rigth bro, but, I see a highter number of polygons in Halo 4 and bigger scenaries, i mean, look at this...

    i46.tinypic.com / wmbsj.jpg

    i45.tinypic.com / ab2u1g.jpg

    Polygons in Killzone 3 are poor in terms of number of triangles and low resolution textures, but! Killzone 3 is one of the best graphics game I ever seen in terms of Lighting, Blur and Bloom effects...

    ·

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    in reply to brokenbones199 (Show the comment)
  • brokenbones199

    Killzone 3, graphically, is superior to Halo 4. Only by a little.

    ·

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    in reply to Jorge Gómez (Show the comment)
  • Jorge Gómez

    No, there's Halo 4...

    ·

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    in reply to Eddie Diaz (Show the comment)
  • dennisjiewenliu

    Haha nope...

    ·

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    in reply to Eddie Diaz (Show the comment)
  • Eddie Diaz

    killzone 2 and 3 are the best looking fps games on a console

    ·

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  • basicloner

    hey i know your name your killzone sev! wheres killzone vita can you confirm if it still even exists

    ·

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    in reply to motherh666 (Show the comment)
  • basicloner

    hey shutup killzone 2 is the best

    ·

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    in reply to Helder Pinto (Show the comment)
  • chiel van leeuwen

    They had a system written where they created a level from a library in Maya, and could copy it to their level editor. Really useful stuff.

    ·

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    in reply to ewerybody (Show the comment)
  • ewerybody

    You mean narrating or level editing wise?

    I was in a team where we dropped Maya as a LE because file went to huge and unmanageable. but thats maybe an organisation problem..

    ·

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    in reply to chiel van leeuwen (Show the comment)
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