FallingWater in Realtime 3d (UDK)
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Uploader Comments (Skiz076)
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All Comments (17)
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i dont know a damn thing about software but that 3D was incredible! great job!
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what pc should i use for udk
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thumbs up if you think the graphics are better than the real pic ;)
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@xelnagazchild no deathmatch in that place, its Perfect, dont make it a mess
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so when do i move in?
that is my future home after all.... :P
seriously, that's absolutely amazing and so inspiring. thankyou.
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Incredible that a video game engine looks so good in real-time without high-end ray-tracing.
deepcut66 1 month ago
@deepcut66: Well, the render engine in UDK (Lightmass) does render ambient occlusion with a ray-trace type aproach.
Skiz076 2 weeks ago
Man...you`re "The man"..XD...great job!!!
Q: -How many time take to do this work...(...days...weeks...) -I'm been working with "Blender· to udk" and, if I obtain results like you ... well...I am gonna be really, really happy....
alexxur 1 month ago
@alexxur: I've started in april last year and its still ongoing. Most of the time is involved in creation of the 'props'. Currently I'm not too pleased with the results I'm getting. I'll have to spend some more time on the shaders :). But it works very motivating to get positive comments on this work.
Skiz076 1 month ago
You made this pretty Awesome!!!
Would be nice if you may could share the environment(.upk) cause i wanted to do somrthing similar.
MrKrampfkeks 1 month ago
@MrKrampfkeks: Thanks!
But I'm afraid I won't be sharing this environment.
Skiz076 2 weeks ago