@TheKaffeend The camera is a first-person view, tracking the head movement of the 3rd person character. The view tilts when you move forward and sideways at the same time. :)
I'm impressed with a) the wide camera angle, and b) the way the camera seems to have physics applied to it. While straffing it looked as if the camera was tilting. Am I wrong? Am I seeing things? The physics looks great!
@gaikokujinNor I didn't say it wasn't impressive. Quite the opposite actually, I was just dropping friendly input. The lighting looks wonderful, as do the materials. Best luck.
@TheKaffeend The camera is a first-person view, tracking the head movement of the 3rd person character. The view tilts when you move forward and sideways at the same time. :)
Tottel2 6 months ago
I'm impressed with a) the wide camera angle, and b) the way the camera seems to have physics applied to it. While straffing it looked as if the camera was tilting. Am I wrong? Am I seeing things? The physics looks great!
TheKaffeend 6 months ago
omfg
nickrohn93 11 months ago
@AmNothi Hehe, understood.
gaikokujinNor 11 months ago
@gaikokujinNor I didn't say it wasn't impressive. Quite the opposite actually, I was just dropping friendly input. The lighting looks wonderful, as do the materials. Best luck.
AmNothi 11 months ago
@AmNothi You do know this is a one man developed engine!?
It is *Extremely* impressive, this is at a company developed engine's level!
And I am talking about Companies as Ubisoft, blizzard, etc
gaikokujinNor 11 months ago
are u going to realese a game for the iphone ??
if u do , u will become rich !
and can i work whit u , im a composer check out my songs :D
the last one is my best work :D
zawette 1 year ago
Agreed, the weapon/weapons interaction with environment didn't sell me. Realistic Kick back & atmosphere distortion would go far.
AmNothi 1 year ago
That looks like potential. Looks like beefed up steam.
AmNothi 1 year ago
kolrorystyka świetna
M2cl3k 1 year ago