Tales of Vesperia: Ps3 Demo Boss

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Uploaded by on Jul 12, 2009

Ok let me say that this demo is 100x better than the 360 (evil wolf ftl) anyway I was hoping that Judy would be in(I LOVE her Japanese voice). Oh and I know bare minimum japanese. Dammit why do they have to make all of Yuri's artes in Kanji X_X Also the button setup is weird in the menu X=Confirm O=Cancel in battle X=Artes O=Attack yeah not cool.

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Uploader Comments (DJKun745)

  • is this downloadable on jpn psn?

  • Yeah

  • hmm the demo i have for tales of vesperia for ps3 i have to fight a giganto

  • The giganto is optional.

  • you did such a good job fighting it

    No but really, thanks for this.

  • Thanks and you're welcome!

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All Comments (66)

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  • some voice actors in this game i liked in japanese, some i liked in english overall, the voice acting was a major improvement nevertheless.

  • Agreed thats all people talk about at my school. And when I say I play role-playing games, they always ask me if I play a game that has to do with shooting.

  • they talk too much during a fight , but it's kinda funny xD

  • Erm which moves are Arcane artes? lol

  • 'only on the xbox 360' was on the japanese version of the game as well. Obviously that turned out to be untrue.

  • The controls were like that in the 360 demo too. I played the demo recently at a friends house and they were like that for some reason o_o.

  • Because most of the Tales base is in JAPAN. And as far as Sony goes, its consoles are pretty popular in Japan. Most of the Tales games that have been released there are for what console? Sony ones. Mainly because it is popular there and therefore can make a profit. If there is a large console base and Namco Bandai thinks they can make a profit off from people of that console base, they they go for that one instead. Besides, the reason for the ToV port is that their sales on the 360 sucked.

  • The "exclusive" factor has nothing to do with localizing the game or not. Symphonia was not originally intended to be ported to any other systems either in Japan. All of this is determined by sales. Symphonia GCN didn't sell well in Jap, and since PS2 was so much more popular there, the PS2 version came out with extra content and fixes. Bandai Namco is like all businesses, if it seems to them that the profit is worth their investment, then they will make it.

  • just one thing.....resident evil 4 had the words "only for"..and you see....

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