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Let's Play Neverwinter Nights 152 Tomb of Brother Toras

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Uploaded by on Dec 20, 2011

Tomb of Brother Toras [Set 47, Part 2 of 5]. Lilly and Linu La'neral continue to raid the tomb of Brother Toras beneath the cemetary outside of Luskan. Is there something peculiar about the dusty diviner's Barkskin spell? Does Linu like cookies?

[Keywords: Barkskin, Charisma, Company of Black, Dexterity, dusty diviner, Evereska, Eye of Vecna, Feast of the Moon, Hand of Vecna, Lilly Black, Linu La'neral, Maztica, oak, Shaar, suth, True Seeing, vanilla, Vecna, Wand of Negative Energy.]

The misadventures of Lilly Black, a lawful evil elven wizard in Neverwinter Nights.

Playing final patched version 1.69.8109 (bioware.com) with Tony K's "Henchmen Inventory and AI Mod" 1.08 (nwvault.ign.com) excluding inventory control, which includes both Auldar's "Henchmen Replacement Pack" 0.5 and Nick_D's "Familiar Replacement Pack" 5.0.

Developed by BioWare (bioware.com) and published by Atari (atari.com) in 2002.

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Uploader Comments (mynameisnotlilly)

  • Lilly likes Vanilla.

    But not the hand of Vecna! Creeptacular. Didn't Lilly wear the Robe of Vecna in BG2?

  • @RealArcalian Yeah, she did, actually. What's confusing is that Vecna's a Greyhawk setting character, I think. :P

  • personally iv foundd that in NWN its encouraged to be a warrior as when i played the game no matter what level i was if i faced a magic person /boss who was lets say level 50 and i was level 15 i would still be able to kill them without too muich trouble and the spells in the games would do almost zero damage to me or my companions and the same for when my characters used spells .. what do you think of the magic mechanics?

  • @ChickenwithaMohawk The magic mechanics at least seem like a decent approximation of third edition rules for the time. I'd imagine it was quite a challenge for them in the first place, since it was a brand new engine, and they were implementing everything from scratch, so to say, otherwise.

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