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VFX_CG_Squibbs

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Uploaded by on Sep 6, 2007

A simple VFX test, using particles to produce debris and dust, to re-create a bullet impact.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 5 dislikes

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Uploader Comments (Anhar001)

  • Which 3D app did you use, and what did you do to create the debris? I thought the holes were to spherical and pretty, maybe you should have distorted them some;)

  • I used 3ds Max 7. Debris was created using standard particles (object shatter).

    Yes your right the holes was badly done, ideally I wanted to paint some holes in photoshop, but I didn't have the time! thanks for commenting.

    Anhar.

  • were did u get the squib element?

  • It does not exist, it is computer generated in 3d.

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All Comments (8)

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  • there is too much solid debris coming off the wall from the bullet impacts for a realistic effect.

  • no shit? It's been over 365 days since I asked. Have figured things now.

  • You can use 3Ds Max or adobe after effects check out my videos i used adobe in all of them Dont forget to subscribe =-p

  • i thought the shaky camera was a little to much, but other than that, that was great! well done

  • lol

  • Oh, in that case GOOD JOB!!!

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