Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Gameshark code: Spawn any object anywhere part 4

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
27,873
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 19, 2008

In this video I show why spawning a Bowser shockwave doesn't work and how Dorries behave in the Wing Mario over the Rainbow course.

To do this yourself, please visit my site at:

http://sites.google.com/site/jamesskingdom/Home/game-codes-by-james-s/super-m...

Search yoshielectron for more of my videos.

  • likes, 7 dislikes

Link to this comment:

Share to:

Uploader Comments (yoshielectron)

  • If you want to ride a bullet bill, (More like BE it)

    GID:54 BHV:1F3C

    for NTSC, I don't know about PAL.

  • @Thrustmaster64 PAL behaviour values are the same

Top Comments

  • That hat shockwave was the best. Also, Mario Over the Rainbow must have originally been a land of clouds and flying water dinosaurs until they realized it would slow the game down!?

    That'd be pretty great, actually.

  • bowser 3 is mango bowser

see all

All Comments (125)

Sign In or Sign Up now to post a comment!
  • lol dorries ovar the rainbow

  • dorriies over the rainbow

  • @pricesspaige1991 How can it to tell you it requires an extra value?

  • @yoshielectron Did you notice when you make certain objects come out of red coins that also can tell you that object requires a extra value?

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more