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Uploaded by on Mar 28, 2010

A rough animation I made of Link from Zelda idling in Unreal Engine 3.

Category:

Gaming

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License:

Standard YouTube License

  • likes, 9 dislikes

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Uploader Comments (Elude87)

  • i think link looks better in skyward sword

  • @ariashadow He better, they're using a redesigned model for the current generation of games where as this is simply an outdated model imported into todays standard graphics.

  • hey i was wondering. When u render cinematics. The first couple secs they'll b a blinding light (more brighter than usual), then it dies down. Is there a way to turn that off? I'm trying rendeer my stuff, but i can't figure out how to turn it off

  • @iciiciban I notice no such thing on this video or naturally in the UDK.

Top Comments

  • @Elude87 how did u import it from TP?

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All Comments (133)

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  • @ariashadow So let me get this straight. You think the link player model in SS visual looks better than this high resolution model?

  • @ariashadow r u f^cking kidding me?

  • This is how I want wii u to look

  • Download link for Link, please.

    Actually, even better, import the model into UT3.

  • Link from the Wii U Demo.

  • Great Job! It looks awesome

  • What software did you use to make this/get it working in UDK?

  • Why is Link's hat move like a tentacle?

  • wow... i think i watched two seconds of this and jizzed in my pants.. awesoooome

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