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Water simulation 2

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Uploaded by on Dec 8, 2007

Water simulation system using Perlin noise textures(in realtime), realtime normal mapping calculation, SM 2 HLSL.
Under Ogre3D.
Xavier Verguín

Category:

Science & Technology

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License:

Standard YouTube License

  • likes, 1 dislikes

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All Comments (3)

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  • @gromerer no problem

  • @allehelgen It's the simulation of the water, not the grass

  • the water is nice, but the grass texture looks unreal

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