Water rippling vertex shader

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,062
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Feb 5, 2009

This vertex shader modies the height of vertices using a sinusoidal function. The vertex normals are calculated using the differentials of the height function.

This vertex only ripples the water, the reflection is a combination of another shader.
The wave's speed and height are parameters.

With a more high poly water plane the shader looks better, altough in the video looks great, its because is very blurred :D. Also, the water texture is great.

The engine is Virtools using HLSL.

Category:

Music

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:
see all

All Comments (1)

Sign In or Sign Up now to post a comment!
Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more