What Fallout 3 could have been...

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Uploaded by on Jun 26, 2010

Van Buren was the codename given to Fallout 3, a game that was being developed by Black Isle Studios before the parent company, Interplay Entertainment, laid off the PC development team on December 8, 2003, effectively cancelling the game. Prior to its cancellation, Van Buren was set to carry on the Fallout series as the sequel to Fallout 2. On May 3, 2007, the tech demo of the game was leaked onto the internet.[1]

An official Fallout 3 was developed by Bethesda Softworks after Interplay sold them the single player rights to the franchise. It was released October 28, 2008.[2] Some of the story elements from Van Buren were later used in Fallout: New Vegas, on which some of the Van Buren development team members, like Chris Avellone and Josh Sawyer, also worked on.

This is the VanBuren Trailer.


I have no affiliation with any company that has to do with the fallout franchise. I'm just a fan.

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Gaming

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  • Fallout 1 and Fallout 2 graphics have aged better.

    2D > 3D

  • I don't like all of the fallouts except new vegas. New Vegas= more freedom, non-linear quests, better skills (i.e guns, no big guns, survival), better gameplay such as extreme mode and no bird eye view. The only thing bad may be the glitches, but that's it. Fallout 3 didn't give you the feeling of living through the wastes, and the other two don't even come close. Also New Vegas is, what I hear, the worst!?!? You guys are smug, let's nuke your town and see what happens.

  • In Memory of Fallout (1996-2003)

  • @MegaSonicKing haha good one.

  • @MegaSonicKing I said "early versions of consoles" I didn't say they were consoles.

  • @ohauss Actully there are a bunch of allys in fallout 3 .But you can only have 2 at a time.Like a dog and person

  • @ohauss Im a kid and played fallout 1 and 2 and other games are wolfinstein.But i dont bitch around .

  • @LarryPokeTrainer Hitler wanst german .Its true .

  • @LarryPokeTrainer Those are arcade machines.Not consoles

  • @LarryPokeTrainer Important elements of an RPG that F3 lacked: character development, personal choices having an impact on the game (I didn't see anything notable aside from the nuke), dialogue as a problem solver, variety in goals/missions/quests (just dozens of fetch/kill quests, like Borderlands or Dead Island), NPCs with large and recurring roles, and, most importantly, CHARACTER DEVELOPMENT. Just because the gameplay is a sandbox doesn't mean it's an RPG - GTA isn't an RPG

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