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Pigeon: Impossible Podcast #013 - Smear Campaign

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Uploaded by on May 5, 2009

Episode #013 shows an idea for achieving real-time motion blur, as well as a more cartoony smear blur that could replace motion blur entirely in certain animation styles.

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Film & Animation

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Standard YouTube License

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Uploader Comments (LucasMartell)

  • I really like the tools you have made, what scripting language does SoftImage use for those? I use Blender (which a lot of people seem to now) which has the Python API.

  • @GoodOldGeek The API works with VBScript, JScript, and Python. I used JScript because when I started the project (now over 6 years ago) Python wasn't well supported.

  • Yep the real-time motion blur gets heavy on complex characters. Probably the easiest way would be to build it into the rig so you can turn it on or off. It might only be useful when playblasting.

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  • @LucasMartell Thanks for the quick reply! VBScript and Jscript aren't really what I would have suspected to be used.

  • I know it's been a while since anyone has posted on this video (although the newer podcasts do), I felt I should ask........is there a smear out there for Maya? You have the files for free downloads but I only found one for Softimage (XSI). If you know a tutorial out there or perhaps a download that would be great.

    And lastly I wanted to just say awesome job on this podcast, it's been helping me and plenty others with their animations!

  • Genius, absolute genius.

  • YOU ARE GENIUS! I'm testing the compound atm and it's awesome!!! Thanks A lot Lucas!!!

  • That's really cool, I'm very excited about this!

  • Very good thinking and even better execution! :)

    At least as far my first impression goes, I like more the first method...

    For example, regarding to the last method, making instances of a character (like the agent of P.I.) I think, or, it seems to me, that can become very heavy for the PC, no!?

    Thanks for keep up with the podcasts, they're small but only if we don't count the time we spend after seeing it, thinking in what we just saw ;)

  • awesome thanks for the tips

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