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Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs

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Published on Jun 29, 2012

Chet Haase, Romain Guy

Great user experience requires buttery smoothness in rendering and animating your interface; your app must have a good, consistent frame rate. This session deep-dives into our work on the Android framework to find and fix performance issues, along with tips on how you can do the same for your applications.

For all I/O 2012 sessions, go to https://developers.google.com/io/

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  1. 1

    Google I/O 2012 - What's New in Android?

  2. 2

    Google I/O 2012 - What's New in Android Developers' Tools

  3. 3

    Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers

  4. 4

    Google I/O 2012 - The Sensitive Side of Android

  5. 5

    Google I/O 2012 - ADK 2.0

  6. 6

    Google I/O 2012 - New YouTube Android Player Tools

  7. 7

    Google I/O 2012 - Integrating Google+ Into Mobile Apps

  8. Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs

  9. 9

    Google I/O 2012 - Google Cloud Messaging for Android

  10. 10

    Google I/O 2012 - Doing More With Less: Being a Good Android Citizen

  11. 11

    Google I/O 2012 - Up Close and Personal: NFC and Android Beam

  12. 12

    Google I/O 2012 - New Low-Level Media APIs in Android

  13. 13

    Google I/O 2012 - Multi-Versioning Android User Interfaces

  14. 14

    Google I/O 2012 - Making Android Apps Accessible

  15. 15

    Google I/O 2012 - Building Android Applications that Use Web APIs with Yaniv Inbar and Sriram Saroop

  16. 16

    Google I/O 2012 - Ten Things Game Developers Should Know

  17. 17

    Google I/O 2012 - Android WebView

  18. 18

    Google I/O 2012 - Security and Privacy in Android Apps

  19. 19

    Google I/O 2012 - Android Fireside Chat

  20. 20

    Google I/O 2012 - Android Design for Success

  21. 21

    Google I/O 2012 - So You've Read the Design Guide; Now What?

  22. 22

    Google I/O 2012 - Navigation in Android

  23. 23

    Google I/O 2012 - Advanced Design for Engineers

  24. 24

    Google I/O 2012 - Playing with Patterns

  25. 25

    Google I/O 2012 - Android Apps in Google Play

  26. 26

    Google I/O 2012 - Monetizing Android Apps

  27. 27

    Google I/O 2012 - Google Play: Marketing 101 for Developers

  28. 28

    Google I/O 2012 - Measuring the End-to-End Value of Your App

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